Minecraft Shaders

But what are Sildur's shaders?
Sildur's Shaders is an extension of the GLSL shader mod for Minecraft, now part of Optifine.
Vibrant shaders completly revamps the lighting system of minecraft and adds advanced effects like volumetric lighting, bloom, ambient occlusion and reflections. While still maintaining high performance.
Enhanced default does what the name indicates, instead of completly revamping the style of the game it maintains the vanilla look and adds shadows, reflections and even godrays. It's very lightweight and highly customizable, so even the worst potato is able to run it.
Fabulous shaders is a shaderpack/resourcepack that uses mojangs inbuild shaders function and require the fabulous setting from 1.16+ to work.
My shaderpacks are designed to work on all graphics cards and computers, including Macs, while still delivering a great graphical experience.

Cybox Shaders The word is 'sunsoaked.' The shadows alone are enough to land Cybox on this top 10 list. While not among the newest shaders available, Cybox is a beautiful enhancement to vanilla Minecraft. How Cybox Shaders Make Minecraft More Fun. Sit back and watch the sunlight dance between the leaves on the Minecraft trees.

  • Minecraft Java: TOP 10 Shaders 2020 The best shaders for Minecraft Java edition of 2020! Please note that I left every shader to its default settings, so even though there are settings ingame for changing the shader quality and performance, this comparison is based on the default values.
  • ProjectLUMA is a shaderpack made for the Minecraft Shaders Mod (OptiFine).

Optifine shaders, supported MC versions: 1.7.10 - 1.16.5
1. Download and install Minecraft, setup your game profile of the version you want to run.
2. Download and run the optifine jar file with java. It will install a new optifine profile.
3. Run the minecraft launcher and select the newly created optifine profile.
4. Start the game.
5. Goto options -> video setings -> shaders and press on the 'Shaders folders' button at the bottom of the screen.
6. Download my shaderpacks and place them in the newly opened window.
7. Select my shaderpack from the list ingame and enjoy your new visuals!

Fabulous shaders using mojangs inbuild shaders support, supported MC version 1.16.5
1. Download the resourcepack and move it into your resourcepack folder.
2. Launch Minecraft and select the resourcepack from the list.
3. Go to video settings - options and set graphics to fabulous.
4. That's it!
If you want to tweak effects to your liking, go into the resourcepack assetsminecraftshadersprogram' and edit sildurs_shaders.fsh with something like notepadd++. Example: //#define Bloom means Bloom is disabled, removing the two slashes - #Bloom enables it.

Vibrant and Enhanced default are optifine shaders, supported MC versions 1.7.10 - 1.16.5
Vibrant Shaders (Latest update: May 4, 2021):
Sildur's Vibrant shaders v1.29 LiteDownload
Sildur's Vibrant shaders v1.29 MediumDownload
Sildur's Vibrant shaders v1.29 HighDownload
Sildur's Vibrant shaders v1.29 High-MotionblurDownload
Sildur's Vibrant shaders v1.29 ExtremeDownload
Sildur's Vibrant shaders v1.29 Extreme-Volumetric lightingDownload
Changelog
Enhanced Default (Latest update: January 19, 2021):
Sildur's Enhanced Default v1.12Download
Changelog
Minecraft Shaders Fabulous Shaders for Minecraft 1.16+ (Initial Release: June 28, 2020):
Sildur's fabulous shaders v1.0Download
How to Install
Changelog

Continuum 2.1 is the natural evolution of Continuum 2.0. It comes with a further refined and optimized code-base, with which we are able to push effects not seen in most ‘AAA’ titles, with better performance than ever before. Continuum 2.1 is designed to suite the needs of cinematic creators, builders, and general Minecraft players alike, while still offering many advanced tools and features you’d only find in modern rendering engines. Continuum 2.1 is currently only available via our Continuum Early Access package, which you can find in the store, however, once it exits Early Access it will see a full free release, much like 2.0 did. Read on for more info…

Continuum 2.1 is designed in two stages; the lighting stage, and the toning stage. In the lighting stage we do our best to assure proper energy by rendering with real measured values. Coming with a physically based Sky, Material System, Ambient Light, Reflections, and Volumetrics (Clouds, Air and Water); Continuum can make any Minecraft build look like it was exported from offline renderers, but in real time*.

*Performance will vary depending on your hardware configuration. Continuum is optimized, but some of the effects being used are quite expensive regardless.

Continuum 2.1 comes equipped with a physically based camera system. This means that we are simulating a raw camera inside the game. Using common values such as Aperture, ISO, Shutter Speed, and Exposure, the user can line up the perfect screenshot, just like you would with a camera, but in Minecraft!

Continuum 2.1 will offer a highly intuitive and configurable color grading system. Everything down to the tonemap will be configurable, with options to adjust the toe, slope, and shoulder of the tonemap, the user can truly make the shader their own. Other settings will include White Balance, Contrast, Vibrance, Saturation, Gain, and many more, making adjustments is easy and convenient. However, if that isn’t enough for your needs, we will allow you to upload a custom LUT into the shader just to make sure we offer anything a cinematographer would need.

Want Continuum 2.1 now? Consider Continuum Early Access!

Continuum Early Access

Continuum Early Access is a one time purchase that grants access to the currently in development shader, Continuum 2.1, at each of the following stages of development:

ALPHA

Alpha Builds are the latest builds of the shader. These will give you access to what the devs are working on as they are working on it. They may be a bit more buggy than other builds at times.

Current Status is late Alpha/near betaMinecraft

BETA

Beta Builds are released when we have reached a significant milestone where the shader is in mostly working order, and is considered by the developers to be ‘feature complete’.

RC

Release Candidates are nearly complete versions of the shader, generally far more stable than any of the others. These builds are nearly fully featured and are just lacking that last bit of polish.

DonShaders

Continuum Early Access will grant you access to Continuum 2.1 and potential future versions of the mainline, non-RT Continuum Shader while they are still in active development. This allows you to play with the absolute latest stuff we are working on as we are working on it.

It also supports the projects continued development, and us, which we appreciate very much.

Get Continuum Early Access

Continuum 2.0

Much like Continuum 2.1 is the natural evolution of Continuum 2.0, 2.0 is the natural evolution of 1.3. It boasts a completely new codebase, marking the first time a Continuum shader was not based on SEUS code. It was a landmark release for Continuum Graphics, and while it has it's issues, will always be special to us.

Continuum 1.3

Minecraft Shaders Not Showing

Continuum 1.3 was the pinnacle of what the Continuum team could do within the bounds of old SEUS O3 shader code, and despite it being fairly outdated by modern Minecraft shader standards, is still a favorite of many of our fans to this day. It will live on in spirit and overall feel, but be brought into the modern age with the release of Continuum Legacy.

Optifine

You can find downloads for our previous/free releases of Continuum on our downloads page:

Minecraft Shaders Curseforge

Continuum Downloads