Offhand Dmg Two Weapon Fighting Pathfinder

  • The target takes 1d8 persistent bleed damage per weapon damage die of whichever of the weapons you used that has the most weapon damage dice (maximum 4d8 for a major striking weapon). The target becomes flat-footed, and its resistances to any physical damage types are reduced by 5; these two effects last until the beginning of your next turn.
  • Jan 09, 2018 In Pathfinder, when dual wielding a weapon you receive an extra attack with the second weapon, but both attack rolls have a penalty to their To-Hit. The first attack, with the weapon in the main hand, receives a -6 to the roll, and the second atta. You may fight with a one-handed weapon in your offhand as if it were a light weapon.
  1. Offhand Dmg Two Weapon Fighting Pathfinder 2e
  2. Weapons Pathfinder
  3. Pathfinder Two Weapon Fighting Feats
  4. Offhand Dmg Two Weapon Fighting Pathfinder 3
  5. Weapon Finesse Pathfinder

Two Weapon Fighting – This fighting style (also commonly referred to TWF) allows you to add your ability modifier to the damage of your offhand attack, increasing your damage by up to +5! Only Fighters and Rangers get this style by default, but anyone with a martial weapon proficiency can get it through the Fighting Initiate feat.

I created this little extension to get rid of the several copies of the same weapons in the action tab ( 3 longswords, 2 daggers, 2 battleaxes and so on )
It provides a new button to identify the weapon attack as 1-handed, 2-handed or offhand.
  • In 2-handed mode if the weapon has a Versatile property the new damage will override the base damage dice. ( Longsword, Battleaxe, Quarterstaff )
  • In off-hand mode the ability score modifier is not applied to the damage.
  • It's also possible to enable the 'Two-weapon fighting style' to ignore the previous rule.
  • One-handed mode is the default behaviour ( nothing change )

Offhand Dmg Two Weapon Fighting Pathfinder 2e

Possible issues:
I was aware of 2 main conflicts with other extensions: '5e Action Abilities' and 'Advanced Effects'. I managed to let them work with some workaround. I'm not sure if there could be more problems.
Further consideration: I don't like the icons i'm using at all! If you like this extension and you come up with better ideas let me know please!
Weapon Handling v1.3.1
Changelog

Weapons Pathfinder

Version 1.0.0

Pathfinder Two Weapon Fighting Feats


  • First implementation

Version 1.1.0
  • Change offhand attack icon. ( Red and rotated of 45 degrees ).

Version 1.1.1
  • Fix: Versatile property was ignored when other properties are specified.

Version 1.2.0Pathfinder
  • Add: Handling restriction. You can only use the proper handling based on the weapon property.
  • Add: Options to disable Handling restriction and go back to the previous functionality.
  • Add: Dual Wielder option in 'Weapon Meta'

Version 1.3.0
  • Add: Attack type restriction. You can only use the proper attack type based on the weapon property.
  • Add: Finesse weapon functionality.
  • Remove: Old logs.

Version 1.3.1

Offhand Dmg Two Weapon Fighting Pathfinder 3


Weapon Finesse Pathfinder

  • Fix: Improved code to support the Advanced Effect extension ( thanks to Valerian Stormbreaker and Intruder )
Attached Files
  • WeaponHandling.ext(91.2 KB, 1969 views)